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Engine Managin'

Kyle and I have made a lot of progress since the install went up for SMALLab. To date, we have the beginnings of Render Engine Managers for Python, Processing, and Flash (via XMLSocket).

The Python version, PyREM, can create engines and pass properties based on responses from SCREM. I still need to get it to destroy engines, as well as accept and display media library files, but it's moving along pretty well.

The ASU folks put together a really nice and flexible system. I'm really encouraged by how quickly we've gotten up to speed now. I'll post pics once more interesting work gets rolling.

Copyright Mike Edwards 2006-2009. All content available under the Creative Commons Attribution ShareAlike license, unless otherwise noted.

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